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self referencing valueAtTime Problem
Hi!
I have an object and its scale is driven by expressions.
i have the scale value at second 4 ———— .valueAtTime(4),
then I’m doing some calculations with it and i’m adding it to itself at second 6.because the expression is influencing the scale at second 4 too, AE is making trouble.
is there a way to say AE: don’t affect values in the past?
thanks in advance!