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Seeing something through an Alpha add seam
I don’t understand this behavior:
The yellow triangle is a shape layer. It is on top of a precomp that is made up of the same yellow triangle, on top of an orange rectangle shape layer. In the precomp, the yellow triangle has been applied as an alpha-inverted track matte to the orange rectangle, so the rectangle has a triangle-shaped hole in it.
In the main comp, I place the yellow triangle on top of the orange rectangle precomp and set the blending mode of the yellow triangle to Alpha Add, so that there is no visible seam between the triangle and the rectangle precomp. And when I move my mouse over the seam, the A value in the info panel is always at 255.
Now I put a green rectangle shape layer underneath both of these layers, and I can see some of the green peeking through the seam. Just for illustration, I set the background color of the comp to the same value green, and moved the green rectangle so that it’s only under the right side of the triangle-rectangle seam. And you can see that the green only peeks through the right side of the seam, where it’s from the green rectangle, and not through the left side of the seam, where it’s from the background color of the comp.
I thought that if a pixel has an alpha value of 255, you can’t see anything underneath it. So why am I seeing the green of the rectangle?
All the other layers, besides the yellow triangle, are in Normal blending mode.
