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Seamless wormhole particle loop
I have read many “seamless particle loop” tutorials. I don’t find any useful because either the project files are broken or assets in them are missing. This one https://www.wondertouch.com/downloads/temp/PILoopTut2.zip works for flames (particles that die) and such. But I’m creating a Wormhole particle effect in which the particles never die but stay constant. I am having a difficult time making it seamless. Can someone please help?