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Sculpting with hard edges – smoothing effect?
I haven’t used Cinema 4D in a while, but I’m trying to sculpt a barricade model I made real quick to give it some detail. When I subdivide, it causes the edges to smooth, but I would like to make them stay the same. Is that possible in sculpting? Or have I screwed myself?
I’ll post an example.Again, I’m sorry because I’m not that great a sculpting, so please try if you can explain this to a beginner.
