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Scope update from clip to clip
Posted by Ron Pestes on December 8, 2011 at 6:12 pmIs there a way to make the scopes update automaticly as the playhead moves from one clip to the next like in Final Cut? I can only get them updated if I click on each clip as I go along.
ronpesteshdvideo.com
Apple Certified Master Pro FCS 2
Sony EX-3
MacBook Pro
Dell M6600
New convert to Adobe CS5.5 Production PremiumRon Pestes replied 14 years, 5 months ago 3 Members · 4 Replies -
4 Replies
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Mike Molenda
December 8, 2011 at 8:09 pmI don’t think there’s any way to get the built-in scopes to update “live” like the ones in FCP.
But if you’re looking at your scopes in the Reference monitor, you can gang them to your Program monitor (click the button that looks like a chain link below the play bar in the Reference monitor). Then they’ll update when you pause playback, scrub, or jump between clips in your timeline.
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Ron Pestes
December 8, 2011 at 8:27 pmOK, thanks for your help.
ronpesteshdvideo.com
Apple Certified Master Pro FCS 2
Sony EX-3
MacBook Pro
Dell M6600
New convert to Adobe CS5.5 Production Premium -
Keith Moreau
December 10, 2011 at 9:34 pmIf you have a 2 monitor setup, you can use the 2nd monitor as a output device, this is under the program window menu, playback settings, you can choose that monitor.
If you do that, then you can see what is playing in the timeline on the 2nd monitor, there isn’t anything else, no controls, just the video that the timeline is putting out.
You can then, on your main monitor, use the program monitor window to display scopes real time. I use this a lot for real time monitoring of scopes. It’s just silly that PPro doesn’t allow this without this workaround. However, I don’t think their scopes part is very efficient, and this setup can result in occasionally bogging down my computer. It gets worse when put in 1 or more color correction filters, even CUDA enabled filters using a CUDA card. This also needs to be optimized as it seems that the CUDA isn’t used as effectively as it could be to play back the real time renders. I also think it has to do with what codec you’re trying to play back, for example AVCHD uses a lot of CPU, Prores wouldn’t.
Another annoying thing in general is the RGB parade scope doesn’t display anything about 100 IRE, where as the Luma scope does. So you kind of have use the 3-up scopes of Luma, RGB parade, and vector to see what’s happening in the superwhites, which also may bog down the computer.
Hope this helps.
-Keith
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Ron Pestes
December 11, 2011 at 12:57 amThanks for all the info, unfortunately I have only one monitor so I will have to stick with what I have.
ronpesteshdvideo.com
Apple Certified Master Pro FCS 2
Sony EX-3
MacBook Pro
Dell M6600
New convert to Adobe CS5.5 Production Premium
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