[Dave LaRonde] “Trying to get a grip on the problem, and the screen shot isn’t telling people much. Because right now, it looks like a couple of curved, 1-pixel wide lines that are badly aliased.”
That’s exactly my problem Dave, If you scale a single 1080p solid in one axis to 1%. It should look like ONE line right? Do you see the red bounding box thats outside the comp canvas? Thats what the blue should be like to.
[Dave LaRonde] “Is it a rectangular, comp-sized solid?”
1920×1080 square pixel solid, as it is the comp.
[Dave LaRonde] “At what angles on x & y? Are you using motion blur? When during the move does this happen?”
Not sure how to answer that, angle is one dimension. Theres no position change nor motion blur is involved.
[Dave LaRonde] “Does it just appear & disappear?”
Only when scale is below 1%. It flickers and theres a bunch of lines appearing. After that it renders as it should.