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Scaling up a 3D stroke
Hi all,
I’ve got a LOT of comps each containing a single solid with 3D stroke and a camera.
I’d like to try up-rezing the comps to about 4 times their current resolution. Pre-composing and scaling creates predictably soft results. Pre-composing, scaling and using continuous transforms doesn’t help. Using the Detail Preserving Upscale plugin doesn’t look any better than a conventional scale.
SO, I’m trying to rebuild the comps. My thought process is this:
1) Change the dimensions of the comp. I’m doing this through scripting rather than the AE front end so that it doesn’t ‘helpfully’ recentre everything.
2) Update the solid to match the new comp dimensions.3)Since masks and effect properties are stored internally relative to the dimension of the solid, the mask shape and spatial effect parameters have all been multiplied by 4. I use a script to scale them back.
Now every parameter (effect settings, camera position, mask co-ordinates) are the same in my new and old comps but I’m not getting anything even visually close to the original comp.
Has anyone else tried to achieve something similar?
Cheers,
James.