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Scaling down a model issue
Hello,
I created a landscape and road scene in one cinema 4d project and modeled a car in another project. I then copied across the car into the landscape/road scene.
The car is way to big for the scene, so I shrink it down with the scale tool. I shrink it down to 10%, but its still to big, so having let go of the scale tool I then begin to scale it down again, it now starts scaling from the ‘new’ 100% (which is the 10% of the original size) – When I eventually get it to my desired size, the geometry of the car is all messed up. It seems to mess up if you scale down more then 100%.
Is there anyway to scale something down to 150% of its original size?
Or anyway of telling c4d (once the car is down to 10% of its original size) that this is its new 100% and continue to shrink it? Kinda like how vector shapes work in illustrator or flash?
Thanks,
James