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Scale related to postion
I’m trying to figure out how to set up an expression for a face rig.
Here’s what I’m trying to do:
Set it up so that when I move the eyes along the X-axis, the scale decreases slightly as each eye moves away from the center line toward it’s own side (left or right). Because of the curve of the face this will just create a more effective movement, but I’d rather not have to set keyframes for scale every time I want to move the eyes.Any ideas? Thanks!
