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Activity Forums Maxon Cinema 4D Scale project up globally

  • Scale project up globally

    Posted by Pravin Chottera on August 12, 2015 at 3:27 pm

    I received an FBX with a camera and a reference plane (for a computer screen), and I want to zoom into the screen to we see the pixels really close up. However, the scale of the project when I brouht it into c4d was very small, and I find myself working with cubes with .001 cm sides. Obviously this makes it hard to work, not to mention texturing issues in the future.

    Is there a way to increase the overall scale of the project but still keep the spatial relationships between all the objects and cameras the same?

    Pravin Chottera replied 10 years, 10 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    August 12, 2015 at 11:00 pm

    in the Attribute Manager/Mode/Project/Project Settings click the Scale Project… button, if you leave the Current scale at 1 and set the Target scale to 10 it will scale everything in the scene up 10x (choose a size that works for you)

  • Pravin Chottera

    August 13, 2015 at 3:39 pm

    nice. thanks!

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