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Activity Forums Maxon Cinema 4D Scale project up globally

  • Scale project up globally

    Posted by Pravin Chottera on August 12, 2015 at 3:27 pm

    I received an FBX with a camera and a reference plane (for a computer screen), and I want to zoom into the screen to we see the pixels really close up. However, the scale of the project when I brouht it into c4d was very small, and I find myself working with cubes with .001 cm sides. Obviously this makes it hard to work, not to mention texturing issues in the future.

    Is there a way to increase the overall scale of the project but still keep the spatial relationships between all the objects and cameras the same?

    Pravin Chottera replied 11 years ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    August 12, 2015 at 11:00 pm

    in the Attribute Manager/Mode/Project/Project Settings click the Scale Project… button, if you leave the Current scale at 1 and set the Target scale to 10 it will scale everything in the scene up 10x (choose a size that works for you)

  • Pravin Chottera

    August 13, 2015 at 3:39 pm

    nice. thanks!

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