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Scale expression based on rotation
I have a logo that a client wants me to animate. It’s a ring of figures around a central figure. I can make the ring and make it spin around the central figure easy enough, but the problem is that whomever designed the logo scaled down the figures at the bottom of the circle. If 0 is top and 180 is bottom, when the figures are at 0 they should be 100%, but when they’re at 180 they should be 85% and cycle back up to 100% each rotation forever. I have all the layers parented to a single layer, and when I change the master layer’s rotation they all rotate so they should be able to read their own rotation angle and adjust the scale accordingly, but I don’t know scripting well enough to figure it out. Please help. Thanks!