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Scale clones sequentially over the time.
Hi guys!
I’ve got problem with scale clones sequentially over the time. Normally I’d use plain effector with fallof moving across objects, but in my case all objects are in the same place so it would scale them in the same time.
I’ve tried to change their axes positions and use the plain fallof, but then the scaling space came from different places which I don’t want.
Any ideas?
Thanks!