Some contents or functionalities here are not available due to your cookie preferences!
[Samuel Hall]“Is there any easy way to automatically sample changes in lighting in a file and apply those changes to a color solid?”
GenArts Sapphire has S_FlickerMatch, which can do a pretty nice job.
Alternately, you could write an expression using sampleImage() to link a parameter to a visual. See Dan Ebberts’s obscuration example [link] for inspiration.
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting RenderBreak Blog – What I’m thinking when my workstation’s thinking
Creative Cow Forum Host: Live & Stage Events
Switch the blending mode to subtract. You now have the difference between the frame you froze on and the current frame. You might need to put your project into 32 bit to allow negative vlaues.
Precomp these two layers and place the precomp above the solid. Set it to add.
You can adjust the blur amount. Smaller blur will give you more localised differences but will fail if the movement between the two frames is too much. Bigger blur will just give you a more general difference in lighting.
If you do the same thing but set the first blend mode to divide rather than subtract and the second to multiply instead of add you can match colour rather than brightness.