Activity › Forums › Maxon Cinema 4D › Running Man
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Running Man
Posted by Julia K on April 3, 2007 at 7:54 pmDoes anyone know where I can find an easy setup for a running man. I need a 3D figure with a running cycle, i don’t have time to animate it myself so i’m trying to find an existing one.
Thank you!!!
Joe Bird replied 19 years, 1 month ago 2 Members · 4 Replies -
4 Replies
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Joe Bird
April 3, 2007 at 10:57 pmhttps://www.doschdesign.com/products/3d/Animated_Humans_for_Cinema4D.html
Take a look at this collection, if time is money, you’ll come out way ahead.
If you want to use a mocap file and rig it to your model, look here: https://www.digimation.com/home/
search for free mocap400, there is a collection of 6 free motion capture files -
Julia K
April 4, 2007 at 1:12 amThank you! I think i’ll have to animate a running man though. Is there a tutorial available online somewhere to animate a running cycle?
Thank you for all your help!!!
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Julia K
April 4, 2007 at 2:05 amIts late, i’m sorry, i’m being stupid. My final question for tonight, how do i merge the bhv file with a model, i was trying it on the Zygote Man because the tutorial i found on C4Dcafe was using plasticman and i don’t have that file for some unknown reason in my folders. I was trying to place a static skeleton on to Zygote man but it didn’t work for some reason. I usually use C4D for mograph, never to do character animation so i’m completely lost…
Thank you once again…
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Joe Bird
April 4, 2007 at 3:44 amI’m with you, I’m really a mograph person as well, I guess thats why I find these pre fabricated collections really helpful. I would go back to c4dcafe and look at rigging tutorials, I’m hoping someone with more experience will weigh in on this subject. I’ve had success with the free mocap files on a zygote though, it was a matter of aligning the bones to the zygote and “fixing” the bones to the model. Its not as easy as it sounds and you may have to do some weighting to get bends to work properly, but its really cool when it works.
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