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Rubik’s cube expression
Hello Creative Cows!
I’m trying to create an animation where a parenting bond would change depending on a random event.
To simplify the case, let’s say I have 6 cubes equally placed around a Null Object. Depending on whether the Null decide to turn either 90° on its X or Y axis, it will affect the cubes located on that same axis, like a Rubik’s cube, or like it is poorly shown it that demo I’m attaching.
Any idea how that could be achieved?