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RSM not working right in Nuke
Hi I just purchased real smart motion blur for nuke on my windows 64 bit machine.
Im rendering out rasterize motion vectors from xsi7 64 bit.When I comp the frames in nuke and apply the realsmart plug-in node the result i get is not right, I have tested the same frames on a After effects comp and the result in after effects seems accurate. I really need this to work in Nuke.
Any suggestions?