-
rpf use in CS3
I’ve got a simple 3D object, rendered in MAX. I save a RPF image, and imported it into CS3. Also in my composite, I have footage of a woman shot on green screen. I have keyed out the screen and want her in the 3D object.
I added a Depth Matte to the 3D object, and can move it forward and backwards, but this doesn’t effect it’s relation to the 2D shot of the woman.
How do I also move the shot of the woman, so that her depth is somewhere in the middle of the 3D object?
Cheers,
Sterling