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Rounding Offset strokes for shape Merge.
I am looking to do a radial grow on of a grid of roads by merging the centre lines, then using intersection to drive a radial reveal, then offset and round to get leading edge of lines and ultimately curb shapes to round. I have encountered two issues. First is testing with trim of just merged centre lines, some roads are rounding some are square even though there is only one stroke, offset and round applied to the shape merge. When I try to add the circle intersection instead of trim all the open lines try to close making it look crazy for any lines with more than 2 points and half of the blocks don’t show which might get resolved by path direction. I really want to take it one step further and vary the road sizes but that generates other issues with the rounding.