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Rounded Text
Hi There,
I have what I hope should be a relatively quick question but as is usually the case with anything 3D I’m sure it’s more complicated.
I know the process of extruding text from a spline and then using fillet caps to get a rounded front and back edge. My question is how to I round the length edges, running between the front and back face? I tried making it all an editable object then connect and delete the layers but when I bevel the caps come away?
I hope that’s a clear question, thanks for the help! #
Simon