These three things will vastly improve your rotoscoping in After Effects if you follow them:
1. Break up your masks into smaller, more simple, overlapping shapes. Imaging tracing a hand, complex huh? Break it down into a set of a few oval-like shapes.
2. Reduce the amount of keyframes to reduce mask jitter. Do one keyframe a second, one every half second, one every quarter second. Work your way inward until the mask is acceptably animated. Very rarely will you need to keyframe per-frame.
3. I don’t know if this is true of CS6 because of the new cache features; I haven’t tried a roto project without setting it up in the following way. Each adjustment made to an animated mask redraws the entire frame which can end up wasting a lot of time in small increments. Try setting up your roto like this (From the book After Effects CS5- Visual Effects and Compositing Studio Techniques):
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– Create a comp containing only the source plate.
– Add a solid layer above the plate.
– Turn off the solid layer’s visibility.
– Lock the plate layer.
– Select the solid layer and draw the first mask shape,
then press Alt+Shift+M (Opt+Shift+M) to keyframe it.
Now any changes you make to the masked solid have no
effect on the plate layer or the cache; you can RAM preview
the entire section and it is preserved, as is each frame
as you navigate to it and keyframe it. When it
comes time to apply the masks, you can either apply the
solid as a track matte or copy the masks and keyframes to
the plate layer itself.
***
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Angelo Lorenzo
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