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  • Rotor with motor

    Posted by Thomas Honeyman on June 12, 2008 at 4:41 pm

    Hey dudes,

    I’ve been using Imagineers motor to track a shot and then link that track to a mask around an actor. With a few minor changes the matte follows the camera movement and actor really well. I was quite amazed how quickly this worked.

    Now I’m wanting to export this to AE. I was told to use alpha matte info but i’m not sure what the deal is there… When I render out it won’t let me include alpha channel. I used tif seq…. So any hints as to what I need to do to get this done. Mocha AE can only track so that’s out of the question. Can Mocha full version do exactly the same as motor and export to AE with data? I haven’t been able to get it working as I have a opengl error when loading.

    I really see motor as an effective roto station. Learning fusion is an option but I do love AE though and never touched anything like fusion before. I know I need to check it out sooner or later. Does anyone use AE and fusion together on the same project?

    I also tried Andrew kramer’s demon face tutorial using Mocha AE’s tracking data but failed because there are sizing keyframes in transform…couldn’t work out the math as to what equation I needed, if posible at all.

    Has anyone used that tech succesfully with mocha AE? Seems like a lot more time consuming than just simply using motor to do all the hard stuff.

    So am I missing something major here???…I’m sure I am.

    Has anyone used motor and fusion together before? How were the results?

    I’ve got a heap of roto work to do and i need to get the right plan of attack down.

    Any imput would be great, thanks guys!!!

    Ross Shain replied 17 years, 9 months ago 4 Members · 3 Replies
  • 3 Replies
  • David Bogie

    June 12, 2008 at 5:15 pm

    > Now I’m wanting to export this to AE. I was told to use alpha matte info but i’m not sure what the deal is there… When I render out it won’t let me include alpha channel.

    Too many questions for one post. I’ve never used mocha and motor is a device that translates one type of energy into linear or rotary motion. You’re saying the manual for htis motor app doesn’t tell you how to export the alpha?

    Most 3d apps in the olden days could not export alpha so we used a high contrast pass or shadow catcher and used that as a track matte.

    bogiesan

    This is my standard sigfile so do not take it personally: “For crying out loud, read the freakin’ manual.”

  • Jimmy Brunger

    June 17, 2008 at 9:15 pm

    Motor is Mocha’s little brother..it does tracking and roto, but not track adjust or exporting of tracking data.

    Not used Motor myself, but I think it’s pretty identical to Mocha..so when epxorting mattes for roto I usually just export the matte as an image sequence or QT. No point exporting the RGB data aswell, as it should just be the same as what you imported. Just select the mattes/roto shapes you want to export. Select Alpha and not RGB and you should be sorted. Match it up to your original footage in AE and bob’s yer uncle.

    As for Fusion – why are you asking about that? It won’t let you track like Motor does, are you asking as a replacement for AE? Totally different workflow as it is node based not layer based. Would take ALOT of getting used to if you’ve only worked in AE, but well worth it if you do alot of film compositing. But you can still do most of what Fusion can in AE, but may take longer. For mograph, etc the inverse would probably apply = quicker in AE, but you could do it in Fusion with alot of extra work.

    Horses for courses. I work solely in AE/Mocha and happy as larry, but I don’t do alot of compositing these days.

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  • Ross Shain

    August 7, 2008 at 7:40 pm

    Late on this one – but yes, you can render out rotoscoping from motor.
    You can select the RGB and matte togther for RGBA or simply the matte to get a hi-con out. Renders QT or image sequences….

    For more motor help, I’d recommend asking in the Imagineer forum next time. https://forums.creativecow.net/forum/imagineer

    Cheers,
    Ross

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