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Rotating Strips – Texture Mapping
Hi there.
I have a cuboid made up of 6 strips (1 strip animated 90 degrees and then dropped in to a Cloner with 5 clones to make up the 6 strip cuboid) I then have a Plain Effector animating across with each strip rotating 90 on the vertical axis one after the other, staggered.
The idea is to have 1 image on the first cuboid face (across the 6 strips) and then the strips rotate 90 degrees to animate that image off and animate a new image on (across the 6 faces). I’ve been able to set the first image up with a texture tag and that animates off with the rotation ok but i can’t understand how to texture the strips so that when it settles after the 90 degree rotation it is a new image.
I look forward to hearing back.
Thanks