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Activity Forums Maxon Cinema 4D Rotating an object

  • Rotating an object

    Posted by Jean Tertrain on September 23, 2019 at 3:47 pm

    I’m trying to add keyframes but when I click “apply” (in the rotation section) to the coordinates it just goes back to zero.

    Guidance much appreciated,


    Steve Bentley replied 3 years, 8 months ago 3 Members · 3 Replies
  • 3 Replies
  • Brian Jones

    September 23, 2019 at 11:13 pm

    it sounds like you are working with the Coordinate Manager (down at the bottom on the right beside the Attribute manager) that’s not really for animation and keyframes. You’d want to be changing rotation in the Coords section of the object in the Attribute Manager

  • Jean Tertrain

    September 25, 2019 at 8:46 am

    How do add keyframes to the Coords section ?

  • Steve Bentley

    September 26, 2019 at 11:42 pm

    An object’s enterable coordinates are in the attributes manager in the coord tab. Just changing things there won’t do anything either unless you have auto keyframes turned on. Or you can make the change, then click “record active object” (bottom right area in the time line) to force the keyframe.

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