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Rotating a Cubic and Controling the polygon opacity
I am wondering how to make it!
A cubic rotating randomly from its center pivot,and the face(polygon) which facing to the camera become clearly(100% opacity) when it rotating toward to the camera direction. Of cause, the faces(polygons) can be seen a little(between 0 to 100%) while they can be seen by the camera.
I hope I make my question clearly!
And another problem. How can I make a Cubic,just using six three dimensional solid layer and then what….??
Thanks in advanced!!