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Rotate not rotating correctly
Ok, this may sound mad, but…
VP, 10c.
I open up a new vegas project, add a video rack and place on still image on this tracg.
I want it to spin 6 times over 2 seconds, so in pan/crop add a key frame at the 2 second mark, key in a rotation of 2160 (360 * 6), preview it or render, and it does not rotate 6 times. In fact, entering an angle of 2160 end up showing the image crooked. Even entering 90 in the angle shows up at about 92 or 92 – the field says 90 but on the screen I can see it not at 90…
I have quit/restarted VP and it does it every time…
Have I gone mad? Is anybody else having issues entering angles of rotation in pan/crop and they show up incorrect?
It does the same in track motion, except it will not accept an angle > 1800 – any values entered > 1800 get changed to 1800.
It also does it in preview or render…
Just wanted to check before I make sure the world is still rotating…
Thanks.