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rolling text looks bad
Posted by Ryan Storm on May 19, 2009 at 11:55 pmi have some rolling text running from bottom to top that looks jittery and pixelated and cant seem to work it out. i tried putting the position of the text at whole numbers per frame but yet it still looks bad. this mainly looks worse when i try to get the footage on the web. any ideas?
thanks in advance,
Ryan
Kevin Camp replied 16 years, 12 months ago 3 Members · 4 Replies -
4 Replies
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Kevin Camp
May 20, 2009 at 2:23 pmsometimes movement can have a jittery appearance if it is moving too fast. do you know how many pixels per frame your credit roll is moving? the value is getting around 1% of the comp height or higher it can start to look jittery as it moves. so for sd, a movement of 4 pixels per frame may start to look jittery, so i’d shoot for around 2 pixels per frame in sd.
as far as the pixelation, does the text look clean in the ae preview window? if so, then your render should look good to, so there may be a problem with the compression or some scaling that is happening after the render.
if it doesn’t look good in the preview window, make sure that text hasn’t accidentally been set to draft quality (layer>quality>best should be checked).
Kevin Camp
Senior Designer
KCPQ, KMYQ & KRCW -
Todd Kopriva
May 20, 2009 at 2:57 pmThere’s a section in After Effects Hep dedicated to this:
“Best practices for creating text and vector graphics for video”
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Todd Kopriva, Adobe Systems Incorporated
putting the ‘T’ back in ‘RTFM’ : After Effects Help on the Web
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Ryan Storm
May 21, 2009 at 12:13 amthanks a lot Kevin and Todd! finally, i ran out of time and ditched the color of the text i was using (red) and went to switching from RGB to Alpha on the render settings which made them white and with that all was crystal. no big deal really except for i was hoping for red but now with your guys input i can try again on another project.
all the best,
Ryan
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Kevin Camp
May 21, 2009 at 3:45 pmif you wanted to, you might try a less saturated red and see if it works out any better. but with most compression types, chroma and saturation get compressed to a lower resolution than luminance, accounting the blockiness that you can see at the edges of 2 contrasting colors.
you could also try adding an adjustment layer over the whole comp with the noise effect set to 5% or so. this can sometimes help break up the blockiness and color banding that compression can generate.
Kevin Camp
Senior Designer
KCPQ, KMYQ & KRCW
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