Activity › Forums › Maxon Cinema 4D › Rising from below the ground.
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Justin Thomson
February 1, 2018 at 3:38 pmCreate some landscape objects and animate them to simulate the dirt being pushed. The large dirt objects were simply modeled and a Dynamic Tag added. Depending on the scale your trying to portray, i’m not even sure you would need “dust”.
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Nick Bruzek
February 2, 2018 at 1:02 amI have figured it out for the most part, by as you can see from my file, the reactions are too extreme, the stones look like they are being exploded, but I just want it to roll off the sides. Have I set something wrong?
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Justin Thomson
February 2, 2018 at 2:32 amYou are almost there, just spend some more time with the collision and mass settings.
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Nick Bruzek
February 2, 2018 at 4:05 amI’ve messed with the collision settings, and it still acts like it’s not working right
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Justin Thomson
February 2, 2018 at 3:59 pmYou’ll want the larger object to be heavier, try adjusting the mass.
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