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Activity Forums Maxon Cinema 4D Rising from below the ground.

  • Justin Thomson

    February 1, 2018 at 3:38 pm

    Create some landscape objects and animate them to simulate the dirt being pushed. The large dirt objects were simply modeled and a Dynamic Tag added. Depending on the scale your trying to portray, i’m not even sure you would need “dust”.

  • Nick Bruzek

    February 2, 2018 at 1:02 am

    I have figured it out for the most part, by as you can see from my file, the reactions are too extreme, the stones look like they are being exploded, but I just want it to roll off the sides. Have I set something wrong?

    12116_sample1.c4d.zip

  • Justin Thomson

    February 2, 2018 at 2:32 am

    You are almost there, just spend some more time with the collision and mass settings.

  • Nick Bruzek

    February 2, 2018 at 4:05 am

    I’ve messed with the collision settings, and it still acts like it’s not working right

  • Justin Thomson

    February 2, 2018 at 3:59 pm

    You’ll want the larger object to be heavier, try adjusting the mass.

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