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RIP AE Standard
Posted by George Loch on March 27, 2007 at 5:40 amIt appears as though Adobe has finally killed the two versions of AE while creating two versions of Photoshop 🙂
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Wvladik replied 19 years, 1 month ago 5 Members · 7 Replies -
7 Replies
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Wvladik
March 27, 2007 at 5:45 amI’d like to hear what others think of new version of AE and its new features. I’m kinda glad they got rid of 1 version BUT not so about the features. I was kinda expecting something big.
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Danny Princz
March 27, 2007 at 2:49 pmi think we have to wait and see.
its nice to see all the new cross intergration with PS, bringing features from other products in, and from a customer standpoint, fixing layer styles to actually work ( i dont think this is a feature, but a sad problem that has been around far too long).
while there doesnt seem to be many major new features that im excited about yet… you really wont know till its in your hands.
when ae7 came out it was the same thing. big deal, new interface, thats it, people would say.. but there is so much more to it than that.
(though there are so many things in my head i wished were on the new features list)
who is that masked man…
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Ron Lindeboom
March 27, 2007 at 3:49 pmOne of the biggest things that Adobe is doing is leveraging all of the various tools that make up the Adobe Universe (or pantheon, take your choice).
There are indeed new features but, for me at least, the bigger picture is that Adobe is perfecting the workflow and feature set across the product line and that (in the long run) is a far more business-building tact than seeing what new widgets they can add. At this point in the market’s development, the tools are very robust and while there is indeed room for more improvement and more features, I think that Adobe is bringing some very exciting developments to their users. The kind of developments that leverage and respect the investment that their users have invested in learning the interface.
Adobe users, arguably more than any other users, have “equity” built up in the Adobe interface and respecting that and perfecting it is something that shows a degree of understanding their market that is nice to see. Add to that the open beta initiative in place with the Adobe Labs and, in my opinion, “the future’s so bright, I gotta wear shades.”*
Best regards,
Ron Lindeboom
*with respect to Timbuk 3
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Danny Princz
March 27, 2007 at 3:59 pmi totally understand and agree with what you are saying.
i just open there are a few things that havent been mentioned that will make a hardcore user smile.
As far as workflow goes (im a big wokflow guy) this time was a big, how can we improve AE and PS, or AE and PP, etc…, and it looks real nice (i cant wait to try out PS and image planes)
i hope next time around there will be a big focus on workflow between AE and AE. this is a are where huge improvements can be made. And this spans all the levels of users from Features all the way down to corporate videos where multiple people are working on the same project.
i coudl go into more detail but thats for another post.
who is that masked man…
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George Loch
March 27, 2007 at 4:04 pmI agree. I do appreciate that Adobe is focused on making things work together more smoothly and consistently. As I have looked over the feature sets in these new tools it occured to me that you really have to look at it as a super tool rather than a bunch of different apps. This concept is most likely the future of post production. The single uber tool idea is just too clunky and heavy to deal with now. Aple has been going this way since the introduction of FCS and Adobe is right there now as well. I would have enjoyed a revamp to the approach to 3D in AE in this release but, the integration is a more important direction.
Still waiting for someone to challenge the Flame compositor on the desktop but, I guess Discreet/Autodesk is still safe for another year. We’ll see what Apple has up it’s sleeve.
-gl
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Jimmy Brunger
March 27, 2007 at 4:26 pm“Flame compositor on the desktop” ….??? WHERE? Can I have one!? Do you mean Combustion?
I suppose you could class Flame on Linux as being on a desktop…but you have to pay tens of thousands for the software and a bunch more for hardware first 😉
I’m just disappointed AE8 or CS3 or whatever isn’t 64-bit. I was kind of counting on being able to take advantage of lots of RAM of XP64 in the near future. Seems they’re not even supporting XP64 and intstead are favouring the very naff “Vista” …32bit. Hmmm.
That said, does the new multithreading capability in AE make Nucleo redundant? Or will it just add to Nucleo’s power?
*Production Studio Premium / *Combustion 3
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Wvladik
March 28, 2007 at 6:51 am“That said, does the new multithreading capability in AE make Nucleo redundant? Or will it just add to Nucleo’s power?”
Nucleo has gone down in price to VERY cheap $50. I think Adobe just bought it or coded their own “Nucleo”. What i was looking for in AE8 was Nucleo Pro features like Spec preview and Background render but that seems not to be the case.
On other hand , i’m really looking to what Apple has up their sleeve. Considering Motion is just in 2nd version and fact that they took the whole SHAKE team to develop something w/Motion and Shake tech. i just cant wait to see it. Motion’s speed is awesome but it lacks features. Shake was AT LEAST comparable to AE in features so Motion/Shake morph cant fail 🙂
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