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Rigid Body Tags Problems Cinema 4D
Hello,
I have Cinema 4D RD12 Broadcast and I was trying to take an object and use a Rigid Body tag along with an emitter as seen in this tutorial (https://greyscalegorilla.com/blog/2011/03/introducing-the-gsg-free-cinema-4d-model-pack/).
I noticed that my tag options weren’t the same and does not work properly. It does however work when I put it on a cloner object that is not linked to an emitter. If I do link the emitter to the cloner object it freaks out.
I’m assuming this is because of having Broadcast version?
Does anyone know a workaround for this using a cloner object?
Any of your thoughts would be awesome.
Best,
Dan
Motion Graphics | Video Editing
http://www.danfassnacht.com