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rigid body dynamics not resting properly
Hi cow folks.
Ive got a problem with objects not resting properly on the ‘ground’.
(I am using the latest iPod commercial ‘bounce’ as inspiration here)
I have a simple scene with a modelled cell phone (connected and converted to a single object) on a floor. The phone has a rigid body tag and the floor has a collider tag.
I am using a cylinder to ‘poke’ the phone from the floor to make it bounce. The problem I have is that the phone isn’t resting on the floor properly once it falls down. I have made sure the cylinder is well out of the way when the phone falls, but it stops before the floor as though it is resting on another object. But there is nothing in its way.
Does anyone have any suggestions as to why it won’t rest properly on the floor?
I am on C4D R13 studio on 2011 macbook pro, Lion, 8gb ram, etc.
Thanks in advance.
Andrew.