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rigid bodies hanging from splines
I want two cubes, each attached to their own string, to drop into view, pull the splines tight, and bounce/swing until they stop, suspended in front of the camera. The rub is that I want the cubes to interact with each other, bouncing, spinning, etc.
I have successfully gotten the objects suspended by splines using the C4D cafe “Swinging Objects using Spline Dynamics” example, but am at a loss as to how I should approach the interaction between the cubes.
Any suggestions?