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Rigging Multi Joint Hinges in C4D
Hello,
I’m not sure how best to describe this type of rig, but I’m having trouble rigging a multi joint rig like this:
I’ve tried using a IK rig but I can seem to find a solve to keep those middle joints connected when I move the rig.
The best resource I’ve found for this is this video: https://www.youtube.com/watch?v=h2yfl3sTQ2M, but I’m not sure how to translate it over to C4D.
Would really appreciate the help! This problem has been a frustration for day!
Thanks!
Seun
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