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Rigging a full suspension mountain bike for animation
Hi,
I’m about to start putting together an animation of a mountain bike that reacts to bumps on a road and I’d very much like to set it up so that I don’t have to move all the parts manually if possible.
If possible, if I could just move a null object up where force is applied to the back wheel and the suspension reacts that would be great.
What would be my best approach to making this possible?
Thanks in advance for any tips.
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