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Restrictions in ProAnimator DEMO?
Hello,
Just downloaded and started playing around with ProAni 4 demo and whilst it is great.. (shame about not casting shadows on other AE 3D layers, but hopefully might get around that) ..I am struggling to implement OpenGL effectively.
I wondered if other than the watermarks on renders/previews there are any other restrictions in the demo? It also keeps saying something about ‘unable to write to Zaxwerks prefernces’?
As far as the OpenGL problem goes I am checking ‘openGL-interactive’ for previews in AE (though Adaptive seems to gain a better result when scrubbing), I also checked ‘use OpenGL renderer’ in AE render pane. Then I select to use Hi-Quality OpenGL rendering within ProAni….
I do 2 test renders of the same comp (10secs duration D1 PAL 16:9, the word ‘TEST’ made in ProAni – no animation, then AE comp is just that and a solid floor with a camera move around the word and floor with 1 ambient and 1 spot light.)
– With NO openGL selected anywhere I get a render of 36mins 20 secs
– WITH openGL selected everywhere I get a render of 37mins 38 secs!?
Firstly, does this sound about right in render time on a PC like mine? (specs in my sig)
And secondly, why is the Open GL taking longer?
Thanks for any info/advice.
*Production Studio Premium / *Combustion 3
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Win XP Pro SP2 / Intel P4 3GHz / 2GB RAM / GeForce FX5200 / DeckLink Pro / Sony BVM-20G1E / DVS SDI Clipstation / 110GB boot/80GB media/600GB RAID-0