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Resolve LITE + 1080 RED seq
Posted by Chad Smith on August 12, 2011 at 2:52 pmI know that Lite only goes up to 1080. I am trying to get some RED 4.5K files that I put into a 1080 timeline in FCP to come into Resolve, however it is not finding the clips when I point to the R3D folder. I guess it is a matter of what size the original file is?
PS I did a conform of the FCP XML in Clip Finder before importing that XML into Resolve.
Sascha Haber replied 14 years, 8 months ago 5 Members · 11 Replies -
11 Replies
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Eric Santiago
August 12, 2011 at 7:35 pmCurious to know the answer on this.
I thought the Lite can only deal with files 1080 and lower?
Have you converted your R3D into ProRes 1080 then tried it with Resolve?
Again Im not sure you can open R3D 4k or higher in Lite. -
Chad Smith
August 12, 2011 at 8:39 pmNo these are NOT transcoded files. Camera original R3D files. Was hoping to see some realtime playback and how Resolve worked with RAW files.
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Dwaine Maggart
August 12, 2011 at 10:45 pmResolve Lite has no source file resolution limitations. Only file rendering is limited to HD.
Dwaine Maggart
Blackmagic Design DaVinci Support -
Chad Smith
August 13, 2011 at 11:28 amThanks Dwaine!
So I guess I need to put this under the operator error heading 😉
I have gotten 1080 Pro Res projects to come in, however the R3Ds don’t want to link up. I have about 10 clips in an FCP timeline. All clips were brought in with L&T as Pro Res proxy files. The original files are R3Ds @ 4480 x 1920 With the proxy files being 2240 x 960. I have then made a 1080 seq in FCP and “blowing up” a few shots to 200% in the timeline. Then export an XML. Bring that XML into CLip FInder and replace .mov with R3D files. Conform the XML. Then bring that XML into Resolve. Point Resolve to the folder with the 10 R3D files and it does not find any of them.
What am I doing wrong? My system is minimal with just one GT 120 card. Could that be the issue?
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Robbie Carman
August 14, 2011 at 12:29 amno the card is not the issue although you’d benefit from a beefier card for playback etc. Here is how I’ve been doing that online/offline workflow and it seems to work well.
1. Offline edit with FCP with ProRes generated files from Original R3Ds thru log and transfer paying careful attention not to change reel name and also leaving org. clip name in tact. We’ll often do something like this Org. Name_New Name
2. Complete the offline edit and export XML from FCP
3. In Resolve create new project with correct finishing settings etc. Add all the original r3ds to the media pool.
4.. On the conform page load the XML in the dialog that opens up simply deselect the option to automatically load clips in the media pool as well as the option to automatically configure project settings.
5. Resolve should automatically relink to the R3Ds if you haven’t altered timecode or reel name. Just keep in mind you might need to adjust the setting in preferences to conform with reel name from comments.
6. Grade the project render out to format of your choice most of the time for us this is ProRes 4×4 or HQ and then export xml for FCP.
I’ve done probably a dozen projects like this since resolve 8 came out. Works like a charm.
Robbie Carman
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Colorist and Author
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Chad Smith
August 15, 2011 at 8:10 pmThanks Robbie! That worked a treat. A few little scaling issues round tripping to FCP 7 but got the R3Ds in there. Now if nVidia could just start giving away high end graphics cards 🙂
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Sascha Haber
August 16, 2011 at 7:46 amI am sooo hoping for a 5xx…
Keep the Fermi, gimme a Keplar !A slice of color…
DaVinci 8.0.1 OSX 10.7
MacPro 5.1 2×2,4 24GB
RAID0 8TB eSata 6TB
GTX 470 / GT 120
Extreme 3D+ WAVE -
Sascha Haber
August 16, 2011 at 12:40 pmThe next CUDA engine
https://hothardware.com/News/NVIDIA-Exposes-GPU-Roadmap-Kepler-Arrives-2011-Maxwell-in-2013/
A slice of color…
DaVinci 8.0.1 OSX 10.7
MacPro 5.1 2×2,4 24GB
RAID0 8TB eSata 6TB
GTX 470 / GT 120
Extreme 3D+ WAVE -
Chad Smith
August 16, 2011 at 12:57 pmAaaaaa – So how loud is that going to be?
BTW is there much fan noise with your GTX 470?
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