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Resize Comp With Camera Animation
Hey guys,
So I know the correct solve to this problem would have been to start my animations in a 1080 comp but that’s not the case, so here goes:
I have a bunch of 720 comps that now need to be 1080 with multiple instances of Element 3D and Particular, that have gotten pretty complicated. I have scaled the comps up to 1080 by creating new solids and of course now the camera animation is way off. Also, Element has some expressions that link nulls to the transform controls of the 3D objects that are not correlating when I scale the comp. Is there a fancy expression that can help with this or is my only option to essentially start over?
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MJ Whitaker
Motion Designer / Visual FX Artist