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Repel Behavior acts Different when I recoord.
Hi there.
So I have a project with 25 small compressed movies in a grid – 5 up / 5 across. I have a “red ball.png”, just a small image of a ball, with a repel behavior. I’m in 3D space. 1 camera.
I want to move the ball through the movie grid and have the movies repel away from the ball. then return after the ball has passed. I’ve set it all up, and the ball does exactly what I want it to when I move the ball through the movies. BUT When I hit record, or set key points, the movies barely react to the ball. Frustrating.
Has anyone encountered something like this? I had the same type of reaction when I put “Point At” behaviors (x,y,z) onto images then flew a camera around them, it worked perfectly up until I hit record, or set key points. Is this a bug? It shouldn’t be a problem for my machine, which is very powerful, so I don’t know.
Am I pushing Motion too far?
Let me know what you think please.
Chadfish
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