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Activity Forums Adobe After Effects Renders times increase as rendering multiples comps!

  • Renders times increase as rendering multiples comps!

    Posted by Christian Reid on June 5, 2013 at 3:23 pm

    I’ve been having a HUGE problem with my rendering.

    As the image shows, I have 22 queued comps that are exactly the same (just a single text layer changes from one to the other) but they take more and more time to render as each item in the queue completes.

    I’m using Mac OSX 10.8.3 on a MacBook Pro 2.5GHz i7 with 16GB RAM.
    As for the AE Settings, I’m not using “Render Multiple Frames”, and I have set 13GB of “RAM available for AE” option.

    Anyone has the same issues, know solutions, or any help at all??
    Would be much appreciated!!

    Thanks

    Christian Reid replied 12 years, 11 months ago 2 Members · 2 Replies
  • 2 Replies
  • Todd Kopriva

    June 5, 2013 at 3:52 pm

    Make sure that you’ve installed the latest updates ( https://adobe.ly/lsrkmJ ). They fix a lot of problems, including a fix in the 11.0.2 update that works around a bug in Mac OSX memory management.

    ———————————————————————————————————
    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
    ———————————————————————————————————

  • Christian Reid

    June 5, 2013 at 6:43 pm

    Hey Dave and Todd, thanks for the replies.

    Todd, I’m updating right now hoping it fixes.

    Dave, I have already tried that and nothing changes.

    I’ve made some other tests with minor changes. None of the things listed below worked:
    – Rendering TIFF Sequence/MOV
    – Multiple Frames ON/OFF
    – Purge from Secret option ON/OFF
    – Turning ON/OFF a little expression I did inside each Comp
    – I’ve collected the files to another Mac and rendered, nothing!

    What HAS worked is:
    1. I’ve sent every comp I need to the Queue
    2. Unchecked all the items
    3. Check and render just the FIRST item
    4. Delete this completed item from the Queue.
    5. Render the second (that has become the #1 in the list)
    And so on…

    The thing is, when a comp has rendered, I NEED to remove the completed item, or it won’t reduce the time for the second one. For that, I’ve made a script with help from Dan Ebberts:

    {
    var rq = app.project.renderQueue;

    // unqueue everything

    for (var i = 1; i <= rq.numItems; i++){
    rq.item(i).render = false;
    }

    // now queue, render, and delete them one at a time

    var myItem;
    while (rq.numItems > 0){
    myItem = rq.item(1);
    myItem.render = true;
    rq.render();
    myItem.remove();
    }
    }

    It worked once, then it stopped working for no reason at all…crazy tech stuff…

    I’m almost hopeless!

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