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Rendering with alpha chanel
Posted by Gambitdude on October 27, 2005 at 11:32 amHi
I have a type project that I’m working with. I’ve created the type and would like to render in AE and then comp it in FCP.
How would I render it with and alpha so that only the text comes through when comped in FCPThanks
GambitGambitdude replied 20 years, 6 months ago 2 Members · 3 Replies -
3 Replies
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Ben G unguren
October 27, 2005 at 12:13 pmYou need to render with a codec that has an alpha channel. A common one is the Animation codec, using RGB + Alpha (or “Millions of colors+” — the ‘+’ means alpha). Animation can also render WITHOUT an alpha channel, so make sure it is set correctly.
The easiest way to do this is to use the Output Module preset (in the Render Queue): “Lossless with Alpha” (which means “Animation set to full quality with Alpha”). You may want to toggle your checkerboard background in your comp window to make sure your transparency is working correctly (that is, make sure your text is genuinely over “nothing” and not just a black solid).
ben
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Ben G unguren
October 27, 2005 at 12:13 pmYou need to render with a codec that has an alpha channel. A common one is the Animation codec, using RGB + Alpha (or “Millions of colors+” — the ‘+’ means alpha). Animation can also render WITHOUT an alpha channel, so make sure it is set correctly.
The easiest way to do this is to use the Output Module preset (in the Render Queue): “Lossless with Alpha” (which means “Animation set to full quality with Alpha”). You may want to toggle your checkerboard background in your comp window to make sure your transparency is working correctly (that is, make sure your text is genuinely over “nothing” and not just a black solid).
ben
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