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Rendering RAM Requirements
Just wondering if anyone knows why AE needs so much frickin’ RAM to render on multicore machines. Shake can put 4 cpus to the redline while using maybe a gig of RAM. I’m rendering using the Handbrake command line right now, and it’s fully utilizing 2 cpus, and using 40MBs of RAM. Maybe Handbrake is a bad example, but Shake is a very similar tool that does very similar things.
What’s the deal?