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  • Rendering Errors Inside ProAnimator Using 3D Primitives

    Posted by Ron Moore on August 1, 2008 at 4:37 am

    I’ve created a 3D primitive baseball as a part of a logo with the stitched seam a Photoshop .psd image applied as a new material. Everything looks great in the Preview window, right down to the spinning baseball inside the animated logo. However, when I go to render even so much as a frame, all I get is the white ball background from the .psd file but no stitches. As a matter of fact, any image file I attempt to map onto the ball as a new material will not render out, only the solid color materials that come with the program will show up on the rendered image. There must be something I’m missing.

    Matt Rhodes replied 17 years, 9 months ago 2 Members · 1 Reply
  • 1 Reply
  • Matt Rhodes

    August 4, 2008 at 8:21 pm

    Hi Ron.

    Would you mind sending me your project file (and related textures)?
    I’d be happy to take a look.

    Also, make sure that you’re using the current version of ProAnimator:
    https://zaxwerks.com/download

    Send files to: matt@zaxwerks.com

    Thanks.

    Matt Rhodes
    Zaxwerks, Inc.

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