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Rendering Errors Inside ProAnimator Using 3D Primitives
I’ve created a 3D primitive baseball as a part of a logo with the stitched seam a Photoshop .psd image applied as a new material. Everything looks great in the Preview window, right down to the spinning baseball inside the animated logo. However, when I go to render even so much as a frame, all I get is the white ball background from the .psd file but no stitches. As a matter of fact, any image file I attempt to map onto the ball as a new material will not render out, only the solid color materials that come with the program will show up on the rendered image. There must be something I’m missing.