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Rendering Alpha Channel without Physical sky
Hello,
I’m doing a school project on C4D, and I created a physical sky to light my objects properly. Only thing is, when I render and in the render settings allow alpha channel, is still renders the sky. When turning off the sky, the objects are lit way diffrently. Any suggestions on how I could render the light on the objects, but not the sky itself?
Cheers,
Robbin Baauw