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Activity › Forums › Maxon Cinema 4D › Rendering Alpha Channel without Physical sky

  • Rendering Alpha Channel without Physical sky

    Posted by Speed Piano on October 17, 2015 at 12:45 pm

    Hello,

    I’m doing a school project on C4D, and I created a physical sky to light my objects properly. Only thing is, when I render and in the render settings allow alpha channel, is still renders the sky. When turning off the sky, the objects are lit way diffrently. Any suggestions on how I could render the light on the objects, but not the sky itself?

    Cheers,

    Robbin Baauw

    Brian Jones replied 10 years, 11 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    October 17, 2015 at 8:50 pm

    add a compositing tag to the Physical Sky object and uncheck Seen By Camera in the tag

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