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  • Rendering a comp at higher resolution

    Posted by Thomas Gabrielsen on May 31, 2006 at 12:25 pm

    Hi

    I’ve made an animation with composition- and layer-settings at PAL 720×576. When I was finished I learned that the hole animation should ble scaled up to about twice the size. Is there any way to give the comp and layers a higher resolution so it fits the scaling without changing all the layers resolution? I’ve tried to do this but it gives some strange results in the animation (mask shape animation).

    Thomas Gabrielsen replied 19 years, 11 months ago 3 Members · 4 Replies
  • 4 Replies
  • Roland R. kahlenberg

    May 31, 2006 at 3:47 pm

    With Motion Math, in version6.0 and previous versions, there was a script that did such a trick rather well. Now that Motion math is no longer part of AE, there should be an Expression script that does something like this for you. You may want to search the COW Archives for the keywords Scale and Comp to see if you can find a solution that was elaborated here at the COW. You may also want to have a look at your scripts folder to see if there is a JS script that does what you need. I believe there is but I’m not on a machine to confirm this.

    HTH
    Roland Kahlenberg
    broadcastGEMs
    customizable animated backdrops with Adobe After Effects project files

  • Roland R. kahlenberg

    May 31, 2006 at 4:02 pm

    Look for this javascript file, ScaleComp.jsx in the Support Files\Scripts\(demos) folder. It sounds like it’ll do the trick for you.

    Cheers
    Roland Kahlenberg
    broadcastGEMs
    customizable animated backdrops with Adobe After Effects project files

  • Gints Apsīts

    June 1, 2006 at 1:13 pm

    1. use nesting in new compostion (in project window drag existing comp to comp icon, this will automaticaly adjust previouse comps setting, such as lengt etc).

    2. CTRL + K to change new comp setettings. adjust your target size.

    3. scale nested comp to new dimensions.

    4. switch on Continuously Rasterize in timeline
    somtimes this rasterization blows up scenes with nested 3d comps, but generealy it should work.

  • Thomas Gabrielsen

    June 5, 2006 at 6:57 am

    Thank you all for your answers! It helped a lot!

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