-
Render view of shaders not the same as the viewport – why?
The link shows the viewport and the render views. It used to work properly on this project, but then for some reason (I have no idea how or why) the render no longer matches up with the viewport.
This is made using the Cel shader, and shrink-wrap as the projection. Wierdly, if I change the projection, it alters the viewport image… but the rendered image stays the same regardless.
I’ve totally uninstalled and reinstalled the entirety of C4D in case it was a problem with a random setting, but it’s all back to defaults and still showing the wierd behaviour. Totally unusable in this state, as I’d have to render out after every alteration in order to see what it actually looked like, as the viewport is totally unhelpful.
Sorry, there were no replies found.