-
Render Time with Vegas Pro.
I need someone to test and verify or disprove my findings.
On my systems, rendering time can be reduced by changing the settings in the project properties under Full-resolution rendering quality from good to draft.
I have tested this several times and reproduced results on a consistent basis. To facilitate a level field I have uploaded the veg file used for testing. It is a Vegas Pro 12 file that contains native Vegas Pro generated media and FX plugs so as to facilitate a load. I should explain that the procedure followed is to close and reopen Vegas between renders as to assure each render begins with a clean cache. Nothing in the preview window cache and the default memory settings of 200 MB are applied in the preferences window.
Here is a screen shot of what to expect in the file.
Using the same render template and changing only the project properties as described above, My results are as follows.
Sony AVC
00:02:57 Draft win closed **
00:02:57 Draft
00:03:19 Good / default settingMain concept
————————————————————
00:01:55 Draft win closed **
00:01:57 Draft
00:03:12 Good / default settingSony mxf
00:02:53 Draft win closed **
00:02:55 Draft
00:03:18 Good / default settingDNxHD
00:03:06 Draft win closed **
00:03:06 Draft
00:03:27 Good / default setting
————————————————————
** win closed refers to the preview window being closed.
Should you decide to close it, the simple way to open it again is Alt + 4.Now this is not a test for the best template, codec or hardware and the like. The object is to verify the hypothesis of wasting energy on redrawing the preview window wile rendering.
It would be great to find out what the results are across all os, platforms and video cards. The actual hardware is irrelevant for results will vary. The main question is if there is a change in rendering speeds. For myself, there have been amazing differences.
Russ Froze

