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Render stops saying system low on memory
Aaron Wiesen replied 16 years, 1 month ago 7 Members · 27 Replies
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Derek Antos
March 27, 2010 at 6:08 pmI tried the network rendering, it didn’t change a thing. I’m using 9.0c as well.
64bit it works fine, because that uses all the RAM I’ve got if it needs it. When I rendered using 64bit the RAM usage idled at 37% (of 6GB) the whole time.
32bit with the plug-ins that I use it started at 30% usage (of 2GB) and went up 1% every 45 sec or so. When it reaches 100% is when it just stops. I really don’t know the reason as I stated before why the RAM usage INCREASES over time. That doesn’t make sense at all.
I mean I can use 64bit. But all the plug-ins are 32 bit. I wish they could make those 64bit plug-ins. 32bit is definitely not with current tech.
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Derek Antos
March 27, 2010 at 7:15 pmI just tried 32bit render again. It started off with about 40 min to do it. About 60% CPU usage right off the bat running for about 10 min. I walk away and come back and this is what happened https://i39.tinypic.com/5oshes.png
CPU usage is nothing and supposedly an hour to render the first 24% then 13 minutes for the rest?
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John Rofrano
March 28, 2010 at 2:31 amCPU usage is nothing and supposedly an hour to render the first 24% then 13 minutes for the rest?
That is perfectly normal if the first 24% contains heavy compositing or FX. What plug-ins are you using that are only 32-bit? Maybe they have a memory leak (which wouldn’t be Sony’s fault if it’s a 3rd part plug-in).
~jr
http://www.johnrofrano.com
http://www.vasst.com -
Derek Antos
March 28, 2010 at 3:01 amMagic Bullet Looks
It actually just sat there until it went to time remaining 00:00. The render didn’t actually finish and the render window sat there frozen; I had to end the process to get out of Vegas.
It may be a problem with Vegas 32bit or Magic Bullet Looks. I uninstalled Vegas 32bit for now and will reinstall tomorrow. Also sometimes when I’m using FX from Magic Bullet Looks, my preview window will get complete gray fuzz over my video like no signal with cable tv. It happens during rendering some times where I then restart the render. I’ve never let the render finished when that happened to see if the final product was still fine, but I would guess it wouldn’t be.
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John Rofrano
March 28, 2010 at 1:27 pmMagic Bullet Looks uses the GPU on your graphics card to render. Do you have it set this way? (look in the MBL editor preferences) How powerful a graphics card do you have? If it’s not high-end, MBL will take forever to render.
~jr
http://www.johnrofrano.com
http://www.vasst.com -
Mike Kujbida
March 28, 2010 at 6:10 pm[John Rofrano] “Magic Bullet Looks uses the GPU on your graphics card to render. Do you have it set this way? (look in the MBL editor preferences)”
John, where do they hide this?
I’ve looked through the MBL editor preferences and can’t find this setting anywhere. -
John Rofrano
March 29, 2010 at 12:31 pmJohn, where do they hide this? I’ve looked through the MBL editor preferences and can’t find this setting anywhere.
Click on the Edit… button to bring up the LooksBuilder. Then in the LooksBuilder go to File | Preferences… and the first option is Rendering Method with the values “GPU (OpenGL)” and “CPU“.
~jr
http://www.johnrofrano.com
http://www.vasst.com -
Mike Kujbida
March 29, 2010 at 12:59 pmThanks very much John!!
I’ll look for that option when I get home tonight. -
Mike Kujbida
March 29, 2010 at 9:53 pm
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