-
Render problems with SV 18 pro
Hi, a rendering set of questions.
1) Are there any known issues about rendering with V18 compared to V17 or anyone suffered the same and found a solution? I’m having frustratingly massive issues. For me, same workstation, exact same *.veg files the render hangs more often than not (mostly at 2%) in V18, whereas it never did at all with V17. If I close V18 and open up again, do no editing, it thn tends to render ok.
i9-9880H CPU @ 2.30GHz, 2304 Mhz, 8 Core(s) – (RAM) 32.0 GB – NVIDIA Quadro RTX 3000 6Gb
which I think it’s a pretty decent set up, so it shouldn’t be hanging up and it worked fine with V17. The outputs when rendering never go into high % on the CPU, GPU or Disk, (always well under 50%) so confused why it’s hanging/locking up so frequently, assume it’s a software glitch in V18 compared to V17?
2) Some of my videos are quite complex with zooms etc and I tend to make what I call ‘sub renders’ which I import into a master file to create the finished render. 2-3 years ago, I was well advised on here that XDCAM EX was the best ‘lossless’ format to do this with. Is this still the case with additional formats since magix took over?
3) On the rendering issues, I have read over the history of these posts about ‘pixel format’ and tbh still not entirely got my head sorted with it. 32 bit is obviously better (on own screen) but not necessarily so, could be worse (banding/contrast issues), when posted to youtube, which will be my key target, as it will be converted to 8 bit when upload there, so generally advice is don’t bother with 32 bit unless for special applications. Have I understood that correctly?
4) And following on from that, if doing ‘lossless’ sub renders, would I be best using to 32 bit pixel format for those sub mixes (full or video levels) and then setting up the project properties in final master output file, they are imported into, as a 8 bit (video levels) – or is 8 bit full better – if my target host is youtube? I ask as I feel there is a level of degradation in my submixes done in 8 bit but worry if there will be other issues if I use 32 bit with them?
Oh and one more. I’m in the UK so have 25 fps Pal set up. This might be a dumb question but does this affect the quality of my video if seen in US, where NTSC is used? Like will there will be 5 frames substituted every sec, thus would I be better uploading in NTSC format for youtube if expecting global viewing of a video?
Many Thanks for reading this far!