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Render problems – collapsed transformations on 3D layers and precomps
I’m having some weird issues with rendering out a fairly simple motion graphic… In the render various layers do weird things for one frame here and there that they are not supposed to, and don’t do in a RAM preview OR a file>export – eg. disappear, duck ‘below’ a layer they are on top of, change opacity (or could be transfer mode), act like a matte for another layer and so on. Sometimes for a frame or two and sometimes for half a second. Only when I render – they behave normally when I preview and export. This suggests to me its something in the render engine – but what?
Basically there’s about 15 illustrator layers in a comp, each using another (parented layer) as a luma matte to add texture, These graphic elements are static but have animated masks which reveal them. Mostly they have no effects. They are 3D but all at z depth 0.0 . This is a big 1600 x 1000 px comp which is then precomposed and collapsed transformed into another 720 x 576 comp where a camera zooms out and rotates over them all. It was rendering fine until I collapsed the transformations and then had to make all the graphic layers 3D
Any ideas?