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Render offset and 3d objects!?!?!?
I’ve been using the techniques from the projection tutorial from videocopilot. The ram preview looks amazing but when I go to render it looks like either the light and projection layer Or my white solids Or both become offset and the projection doesn’t match the layers.
I have searched the archive didn’t come up with much. I have checked to make sure all my effects are in use and deleted the ones that weren’t. I’m currently just exporting instead of using the render queue because people have reported that with render errors this usually works. Still, I shouldn’t have to do that.
What would cause something like this and better yet how do I fix it?