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Render Object buffer without rendering main pass
Hi All,
Basically I want to render only an object buffer pass.
I have a main beauty pass that I now realise I need an object buffer for. I don’t want to spend the time rendering the main pass again so I turned the check-box against the main pass in the save section of the render settings off and left the multipass object buffer check-box turned on. C4D still seems to render the main pass to generate the object buffer pass.
Any clues would be very appreciated.
Cheers Peter